Forum Comments

What would you do for a v2 of the game?
In General Discussion
Updates to slicer.tools
In General Discussion
Triangularer
Jun 28, 2021
Join team „Armada wiki“! ;o)
0
0
Happy Friday!
In General Discussion
„Capture the Hostage“ 3-player battle report
In Battlereports & Organized Play
Any CW Interdiction Ships?
In General Discussion
Repainted Consular Cruiser
In Painting and Modification
First Encounter: 400 FP Kraken vs. Bail
In Battlereports & Organized Play
Triangularer
Feb 17, 2021
Danke, Herr Style, for your kind words. I will try to answer your questions. Please keep in mind though that we had only 1 game of 400 FP. That‘s not much of experience with the lists or upgrades. And without the forgotten Bail effect I wouldn‘t have been able to kill the enemy flaggship at the end of round 2. The game would have been more balanced, I suppose. A) Hardcells with SMBs or LTTs LTT for 7 FP is one of the best upgrades for red dice. Why did I take SMB for 8 FP? The Hardcell gets an additional red die in the front. Together with a CF-command you throw 5 red dice at your enemy ships. LTT grants a reroll for two attacks, which is nice but not so much needed as soon as the card effect of Kraken comes into play. I had seldom more than 1 blank die and Kraken made it more often than not showing an accuracy. LTT is better if you‘re able to double arc, but most of the time the Hardcell won‘t get that without exposing the weakly shielded side arc. But if your enemy is in your side arc, I also prefer to throw a second red die over rerolling the only die. You‘re right, that LTT is better against squadrons. But my list was meant to kill the carriers before the squadrons can kill me. B) T-Series vs. Rune I think both options are good. My plan was to move slow with the Muni. I thought I would be able to get tokens before the fight begins and then the T-Series droid gives me a nice boost. I didn‘t use the card effect during the game. I think Rune is better at a ship with a higher Command value than 2. C) Wat Tambor and Projection Experts The Hardcell Transport was meant to help my flaggship and to deal the needed CF-tokens when I need to recur the SMB‘s. But KKJ never attacked the Muni. I used the Tambor & PE combo during round 3 to transfer 2 shields from Muni to one stressed Hardcell. That did help the poor little ship to survive until the end of round. But it would be better (and way easier!) to help bigger ships. Timing is a problem for the smaller ones. D) Used vs. Not used upgrades I forgot about Reserve Hangar Deck, when my squadrons died. I didn‘t have the opportunity to use any of my defensive cards at my flaggship (this time). Quad Turbolaser Towers granted me 4 additional blue dice.
0
0
Amg Star Wars twitch
In General Discussion
Triangularer

Triangularer

More actions