Inspired by monotonic fleet discussion... The fleet Nelson would have loved at Trafalgar.
Tikkes just pumps out Engineering to keep the flag alive, Hondo and Rune keeps the IF! and TEA! going. Ordnance pods lets each ship throw 3 black flak every turn, should make enemy squadrons cautious.
Name: Untitled Fleet
Faction: Separatist
Commander: Mar Tuuk
Assault: Surprise Attack
Defense: Asteroid Tactics
Navigation: Infested Fields
Providence Carrier (105)
• Mar Tuuk (28)
• Tikkes (2)
• Thermal Shields (5)
• Shields to Maximum! (6)
• Ordnance Pods (3)
• Point Defense Ion Cannons (4)
= 153 Points
Providence Carrier (105)
• Rune Haako (4)
• Thermal Shields (5)
• Intensify Firepower! (6)
• Ordnance Pods (3)
= 123 Points
Providence Carrier (105)
• Hondo Ohnaka (2)
• Thermal Shields (5)
• Take Evasive Action! (6)
• Flak Guns (3)
• Ordnance Pods (3)
= 124 Points
Squadrons:
= 0 Points
Total Points: 400
This is one ve been tinkering with, not sure whether to drop Beast of Burden for extra points for the Providence: -
Commander: Mar Tuuk
Assault: Surprise Attack Defense: Fleet Ambush Navigation: Doomed Station
Providence Carrier (105) • Mar Tuuk (28) • Thermal Shields (5) • Intensify Firepower! (6) = 144 Points
Recusant Light Destroyer (85) • Patriot Fist (6) = 91 Points
Munificent Comms Frigate (70) • Tide of Progress XII (2) = 72 Points
Hardcell Transport (47) • Tikkes (2) • Comms Net (2) • Beast of Burden (6) = 57 Points
Squadrons: • 4 x Vulture Droid Fighter Squadron (32) = 32 Points
Total Points: 396
There's a tournament coming up in two weeks, I'll see about borrowing a second Providence for that and putting together a 2xProvidence+Recusant list.
But most likely I'll just go for a Providence/Recusant/Munificent list with some fighters.
Yeah, I can understand the supply issues. Looking at your list I can see hypothetically it (I think!) would perform well against Squadrons, so long as you had mutual support from another Providence. I think I would set them all at Nav for the first command and token it before then selecting the particular command for that Fleet Command. This would give you the option of a speed change once in the first half of the game. I think if the opportunity raises I would buy another Providence, but not a third. Maybe use this with a Recusant/Munificent and a token Vulture force? If you do get the three, then I’d be interested to see how it performs!
Only own one Providence plus one I can borrow. I've been trying to find another one to buy but... "Supply issues". :-(
This list makes me wonder why I bought 1 Providence and 2 Recusants and not the other way round. Have you tried this out vs a Sqn heavy list?