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    Pikeman84
    Feb 08, 2021

    Nebu-Fun with Garm

    in Fleet Builds

    For my new foray into the magical world of Armada 1.5, I decided to craft a list based around my favorite ship, the good old Nebulon-B. I originally wanted to use Leia as my admiral since she had her price reduced, but I felt like Garm was a better fit since he provides better command flexibility and tokens for Fleet Commands. Not entirely sure how viable my new Yavaris build is, or how my fighter screen will hold up. Input is always appreciated!


    Nebu-fun

    Faction: Rebel Alliance Commander: Garm Bel Iblis Points: 400/400

    Assault Objective: Most Wanted Defense Objective: Contested Outpost Navigation Objective: Solar Corona


    GR-75 Medium Transports (18 points) -  Quantum Storm  ( 1  points) -  Slicer Tools  ( 7  points) = 26 total ship cost


    Nebulon-B Support Refit (51 points) -  Vanguard  ( 4  points) -  Caitken and Shollan  ( 6  points) -  Auxiliary Shields Team  ( 3  points) -  Slaved Turrets  ( 6  points) = 70 total ship cost


    Nebulon-B Support Refit (51 points) -  Salvation  ( 7  points) -  Intel Officer  ( 7  points) -  Auxiliary Shields Team  ( 3  points) -  Linked Turbolaser Towers  ( 7  points) = 75 total ship cost


    Nebulon-B Escort Frigate (57 points) -  Yavaris  ( 5  points) -  General Draven  ( 3  points) -  Heavy Fire Zone  ( 4  points) = 69 total ship cost


    [ flagship ] Modified Pelta-class Command Ship (60 points) -  Garm Bel Iblis  ( 25  points) -  Hondo Ohnaka  ( 2  points) -  Projection Experts  ( 6  points) -  Disposable Capacitors  ( 3  points) -  Intensify Firepower!  ( 6  points) = 102 total ship cost


    1 Jan Ors ( 19 points) 3 X-Wing Squadrons ( 39 points) = 58 total squadron cost

    20 comments
    0
    Silverback Jedi
    Feb 08, 2021

    I've played a very similar list!


    You should keep Neb B cheap! Auxiliary Shields Team + Linked Turbolaser Towers.


    Same for Yavaris.


    Use the points add Ashoka Tano to feed Intensify Firepower!


    Maybe upgrade an of X-Wing to Biggs and a Bomber Command GR-75!


    Have fun!

    0
    Herr Style
    Dash  ·  
    Feb 08, 2021

    I agree with Silverback Jedi in that you need your Nebs a bit leaner. My list has AST and QBT instead, and I’ve managed to shoehorn in a MC75 fully equipped for black dice death with expanded launchers and Ex Racks. This comes at a price of just having Shara and Tycho as my squadron support. Tactics are 3 Nebs speed 1 in the main advance and the GR75 and MC75 either left or right flanking. If you need points you can downgrade a Neb to a scout Hammerhead with slaved turrets.

    0
    Pikeman84
    Feb 08, 2021  ·  Edited: Feb 08, 2021

    I agree Biggs and Shara would be a more efficient squadron screen for the list, but unfortunately without the campaign expansions I don't have access to those cards. Would have been great if they were included in the upgrade card box, but alas...


    As for slimming down the Nebs, when I was crafting this list I wanted to make use of the three Neb titles as the central theme. Not exactly meta-breaking I know, but I want to give it a shot. Unfortunately, this does tend to make the Nebs balloon a bit. If I wanted to really optimize this list I would probably rewrite it entirely by building around a MC75 anchor, then add only two Nebs as flankers. For this one however, I wanted the Nebs to be the centerpiece, which unfortunately required some heavy point investment. Running some dice simulations, the front arcs of Salvation and Vanguard can pack a surprising punch. We'll have to see how it performs. Hopefully I can get a game in tomorrow.


    It's a shame they never made a title for that medical frigate Luke got his cybernetic hand on. The Redemption is the poster child of my favorite star wars ship. I wonder why they never made a title card for it, it seems like it should have been the first one they made. It probably would have been a great support upgrade, which would have fit perfectly in this list. Oh well.



    0
    Silverback Jedi
    Feb 09, 2021

    I think the Medical Frigate was Redemption!


    ...expensive and underwhelming title, though.

    0
    Pikeman84
    Feb 09, 2021

    @Silverback Jedi I'm pretty sure they never added that title to the game. Otherwise, I would want to include it in almost every list I make. I'm positive they never did though.

    0
    sasska
    Dash  ·  
    Feb 10, 2021

    @Pikeman84 I'm not sure if i misunderstood, but we do have a Redemption title... it just never sees play because it is a pretty bad title unfortunately.


    0
    Load more replies
    Herr Style
    Dash  ·  
    Feb 09, 2021

    How about this?


    Pelta Command Ship (60) • Garm Bel Iblis (25) • Ahsoka Tano (2) • Fighter Coordination Team (3) • Intensify Firepower! (6) • Disposable Capacitors (3) = 99 Points

    Nebulon-B Escort Frigate (57) • General Draven (3) • Fighter Coordination Team (3) • Linked Turbolaser Towers (7) • Yavaris (5) = 75 Points

    Nebulon-B Support Refit (51) • Intel Officer (7) • Auxiliary Shields Team (3) • Quad Battery Turrets (5) • Salvation (7) = 73 Points

    Nebulon-B Support Refit (51) • Auxiliary Shields Team (3) • Quad Battery Turrets (5) • Redemption (8) = 67 Points

    GR-75 Medium Transports (18) • Slicer Tools (7) • Quantum Storm (1) = 26 Points

    Squadrons: • Jan Ors (19) • 3 x X-wing Squadron (39) = 58 Points

    Total Points: 398


    Command your sqn blob with the Pelta turn one then Yavaris after that as your Pelta needs to concentrate on Conc fire tokens. Yavaris is better with LTT's I think as Heavy Fire Zone is probably useable for one turn before the enemy Squadrons get into closer range anyway. This way you can fire 5 flak at one ace. I thought your Support Nebs would be better with QBT's as the dice fixing can be done with IF! This gives you potentially two extra long range blue with a double arc. All your Nebs get a name too!

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    Silverback Jedi
    Feb 09, 2021

    I would drop General Draven for Hondo.


    If you want to stick to QBT, I would use a GR-75 with Toryn/Bright Hope, rather then Slicer/Quantum.


    Not fun of QBT on Neb. The "lower speed" trigger is easy to counter. LTT or TRC are my way to go (though Evade is now a much more worthy defense Token). My personal preference though!


    As for objectives. Most Wanted, Asteroid Tactics and..a blue one!😅


    0
    Cpt ObVus
    Feb 09, 2021

    I am struggling with the inclusion of Yavaris alongside just four fighters. Why even bother?


    The Redemption title DOES exist (can’t tell if you were joking, but if you weren’t, it was included in the Core Set). It’s just not worth it. Rather, I’ve never seen it used to good effect, and it’s super expensive.


    I’m actually a big fan of a firing squad of Nebulon-B’s all armed with Quad Battery Turrets. Neb-B’s love a slow approach, because they want to maximize long- and medium-range engagement. QBT’s punish the opponent for rushing you. If they “counter” your extra blues by staying at speed 1, then you’re getting another turn or two of attacks before you’re too close to avoid the broadside (which is when Neb-B’s die). And if they charge in headlong, well, you get extra dice! And then you die.

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    Pikeman84
    Feb 09, 2021

    Yes, I was joking. Whoever invents a dedicated sarcasm font deserves the Nobel Peace Prize

    Pikeman84
    Feb 09, 2021

    I have tried QBT on a similar list using Hammerheads back before we knew how utterly terrible Admiral Leia was, and I have to say I'm not a fan. From my experience, if you use QBTs en-masse your opponent will simply match your speed to avoid it. Yes, that does mean you control their speed somewhat, but if you're using three QBTs that comes at a cost of 18 points that give you no other benefit. Not a great trade, in my opinion. I think QBTs work better on only one ship in a fleet, so that your opponent has a harder decision to make regarding speed, and you don't have all your eggs in one basket.


    I agree that Yavaris feels like a strange inclusion. Originally I used an Assault Pelta with ER instead of the Command with DC, in which case Yavaris served as the carrier. However I felt like a Command Pelta was a more reliable choice, and in retrospect that makes Yavaris a bit redundant. Although, with the Pelta using Engineering Commands to provide shields to the other Nebs, Yavaris could pick up the carrier role... Bah, I'm thinking in circles now. Maybe just strip the Yavaris Title, upgrade HFZ to LTT, and add Ahsoka to the list?

    Herr Style
    Dash  ·  
    Feb 09, 2021

    You do realize if you make all your Nebs Support variants, removed Quantum Storm and Slicer tools, removed all upgrades bar QBT, then removed a X wing, you could fit in another Neb?

    0
    Cpt ObVus
    Feb 11, 2021  ·  Edited: Feb 11, 2021

    I actually don’t think Garm Bel Iblis works optimally here... Leia is only three more points now, and a Skilled First Officer on each of your Nebulon-B’s makes them all basically fake command 1 for half the game.


    I’d start with 3-4 Nebulon-B’s, with Quad Battery Turrets, Skilled First Officer, Auxiliary Shield Teams, Salvation on one of them, and Leia. That’s a baseline of what, 275 points for four of them, or 215, if you use just three. That’s a lot of pretty flexible forward firepower for just over half your fleet points. I dunno what the optimal build is for an Intensify Firepower-equipped Pelta (I really don’t like speed 2 ships that aren’t absolute tanks or crazy value), but it’s gotta be around 65 points. That puts you around 280, enough for a big anchor, or a huge group of fighters, or like, an AFMkII-B and a small to medium fighter group. That sounds like an awesome fleet.


    Garm likes ships with high command value. Giving a bunch of Nebulon-B’s two tokens twice a game really isn’t impressive, compared to Leia’s abilities. She sucked at 38, but I bet she shines at 28.

    Silverback Jedi
    Feb 11, 2021

    I agree.

    0
    Pikeman84
    Feb 11, 2021  ·  Edited: Feb 11, 2021

    I actually think Garm works out just fine on this list. With four command 2 ships and a flotilla, he still generates 9 command tokens in a turn. That's the same amount as three large ships. Furthermore, more of those tokens are the ones that you really need, not just ones that would be nice to have. The problem with Leia is that she's just far too restrictive. I really tried to make her work before, far longer than I should have, and the inability to resolve her effect and spend other tokens is far more of a handicap than I initially expected. You end up forced to either hamstring yourself to make use of her, or you disregard her expensive ability for that activation. If you chose the correct turns to use Garm, and have some other minor token manipulation like Ahsoka or Hondo, you essentially have the same benefit as Leia without the multiple commands restriction.

    0
    Pikeman84
    Feb 11, 2021

    Rewrote the list with more of a central anchor. At this point it's pretty much departed from the original concept of using Garm with all three Neb titles and a fleet command, but this is probably more competitive. I'll keep the original around if I feel like using a more unconventional list.


    Nebs + MC75 anchor

    Faction: Rebel Alliance Commander: Kyrsta Agate (com) Points: 400/400

    Assault Objective: Surprise Attack Defense Objective: Contested Outpost Navigation Objective: Dangerous Territory


    [ flagship ] MC75 Armored Cruiser (104 points) - Kyrsta Agate (com) ( 20 points) - Walex Blissex ( 5 points) - Early Warning System ( 7 points) - Quad Battery Turrets ( 5 points) - Leading Shots ( 6 points) - External Racks ( 4 points) = 151 total ship cost


    Nebulon-B Support Refit (51 points) - Salvation ( 7 points) - Skilled First Officer ( 1 points) - Auxiliary Shields Team ( 3 points) - Linked Turbolaser Towers ( 7 points) = 69 total ship cost


    Nebulon-B Support Refit (51 points) - Auxiliary Shields Team ( 3 points) - Linked Turbolaser Towers ( 7 points) = 61 total ship cost


    Nebulon-B Support Refit (51 points) - Auxiliary Shields Team ( 3 points) - Linked Turbolaser Towers ( 7 points) = 61 total ship cost


    1 Jan Ors ( 19 points) 3 X-Wing Squadrons ( 39 points) = 58 total squadron cost